All information available here is only a superficial introduction to this update.
Skills, item characteristics and other things can be changed at the discretion of the administration.
Death Knight
Hellfire: Skill with a fixed cooldown
Sticks a sword into the ground and summons a flame.
The flame attacks surrounding enemies. Power 5617.
- Death Mark Enemies:
Deals additional damage. Power 8000.
After that, Death Knight Skin attacks along with the character.
Inflicts 370% of P. Def. Atk.
Ignores shield defense.
Ignores 15% defense.
Possible crit. blow.
// Burning Field/Area Freeze/Storm and Lightning: Skill with a fixed cooldown
Attacks surrounding enemies with lightning.
Deals damage 3 times for 275% of P. Def. Atk.
Ignores shield defense.
Ignores 15% defense.
Possible crit. blow.
After 3 attacks, deals additional damage equal to 450% of P. Atk.
Ignores shield defense.
Ignores 5% defense.
Possible crit. blow.
After that, activates the Burning/Icy/Sparking Swamp skill.
Burning/ Icy/ Sparking Swamp
Cannot use charge skills.
Deadly Pull: Cooldown 3 sec. -> 8 sec. in PvP. Added Lv. 11-13.
Deals damage.
Activates Touch of Death.
Touch of Death
Chance of getting crit. +10% damage from all attacks
Ultimate Death Knight Skin: Removed "Resist All Weapons +8%" effect
Enhanced Skin Ultimate Death Knight: Increased Speed +10.
Added:
Pull Chance +15%
Imprisonment Chance +15%
Pull/ Imprison Resistance +20%
50% chance to trigger Whisper of Death when attacked.
When activated, instantly resets Hellfire's cooldown.
Whisper of Death
For 10 seconds
Chance of P. Def. Crete. Atk. +10%
Crit Chance. Atk. physical skills +10%
Suppression/Hold Resistance +50%
Dagger Attack Resistance +10%
No DP consumption for all skills.
(Время перезарядки: 120 сек.)
Consuming: Restores 500 DP. Can only be used when DP is 500 or less.
Infuses the body with strength.
Restores 1 DP when attacked.
(Recharge time: 1 sec.)
Speed Atk. +30%
80% chance to activate Rapid Speed when attacked.
Death Shield : Damage taken -10%
Phys. Def. +500
Mag. Def. +500
When you take damage, there is a 30% chance
Summons a Death Shield for 30 seconds.
Max. HP 3000 and instantly regenerates.
(Recharge time: 120 sec.)
Death Stigma : Attacks the enemy. Power 2154;
Ignores shield defense.
Ignores 15% defense.
Possible crit. blow.
In PvP: attacks up to 5 targets
In PvE: attacks up to 5 targets
Enemies are marked with the Dark Mark
Debuff/Anomalous Resistance -5%
: Restores CP
Cooldown time: 400 sec
Flaming Body : P. Atk. up to 40%
Added Phys. Atk. +3000.
Demolition: Recharge time: 8 sec
Kara: Increased skill power.
Strengthening the skill with the Power of Death allows you to deal damage twice.
Death Points : The Death Knight uses the power of his rage in combat.
Max. 1000 DP.
Phys. Def. +500
Phys. Atk. +5%
HP/MP Recovery Bonus +10
Speed +10
Fist of Fury : Max. research level reduced to Lv. 11.
Inflicts the debuff Punch.
Punch
P./ M. Def. Def. -23%
Death Knight (Elf) Bone Prison: Imprison duration 10 sec. -> 8 sec
Mages
Arcane Power: Added 20% crit power at the last level of the skill (at lower levels the increase is less)
Heavy Sleep: The effect lasts 5 seconds. -> 3 sec.
Magic Circle: Added new skill effect - HP +3000
Meteor: Increased damage in PvP
Summoners
All summon buffs are added to the summoner itself, without the need to summon buffing summons
Spectral Master Assassin Servitor: Increased the amount of mana from 10% to 30% at skill level 1 and 40% at skill level 2
Spectral Master Added 2 buffs to summon: Gift of Lord: P./Mage Defense +10%, Damage taken from all critical attacks -5%, Blessing of Lord: P. Def. and Mag. Attack +15%, Attack/Cast Speed +10%
Bards
Sword Muse Song of Vengeance: Reflects 10% - > 5% damage taken
Sword Muse Song of Water: Reflects 30% -> 20% physical damage taken. skills
Sword Muse Song of Earth: Added effect +5% P./M. protection to the caster and 2% to those around
Significant Weakening Defenses Separated into PvP and PvE effect.
Effect in PvP
Phys. Def. -1050
Effect in PvE
Phys. Def. -30%
Shillien Saint
Prophecy of the Wind Removed "Chance of P. Crit. Atk." and "P. Critical Strength."
Added:
Chance of getting crit. All Skill Damage -8%
Damage taken from Crit. Atk. all skills -8%
Vengeance < span style="color: #F1C40F;">Changed enchantment effect.
Decrease P. Atk. and Phys. Def. divided into PvE and PVP.
Effect in PvP
Phys. Atk. -900
Phys. Def. -900
Effect in PvE
Phys. Atk. -900
Phys. Def. -30%
Archers
Stun Shot : Increased success rate, added a minimum chance of 40%
Death Sting : Increased success rate, added a minimum chance of 40%
Ghost Sentinel Legendary Archer: P. Def. Atk. +25% -> +20%, Phys. skills +2%, Crit Chance. Atk. physical skills +20% -> +15%, During the effect, enhances the skill Lethal Shot Hits 2 times< /span>
Ghost Sentinel Piercing Arrow: For 10 sec.
Phys. Atk. -13% -> -20%, Mag. Atk. -13% -> -20%, P. Def. Def. -15% -> -20%, Mag. Def. -15% -> -20%
Fanatic: Speed Atk. +30%, Chance of P. Def. Crete. Atk. +67 -> +60, P. Def. Crete. Atk. +67%, Crit Chance. Atk. physical skills +33% -> +25%, Crit. Atk. physical skills +33%, P. Def. Accuracy +6, Speed +30 -> +10, MP Consumption for P. Def. skills -50%, Buff Cancel Resistance +40% -> +60%, Healing Received Effectiveness -50%, Knockback Chance +10%
Braveheart : Restores 1000 CP. -> 2000 CP, additionally Restores 35% CP, cooldown 3 min. 30 sec. -> 2 min. 30 sec
Giant Crush : Changed shock effect to knockback. Changed the attack on surrounding enemies around the target. Limit to 5-14 targets.
Giant Weapon : Added Lv. 2 and 3.
Phys. Atk. +40%
Max. HP +300
When using the skill Overthrow Strike/ Overthrow Formula:
With a 20% chance; deals an extra hit
When using a two-handed sword/two-handed blunt weapon
Increases attack range.
Phys. Atk. +10%
Speed Atk. +100
Phys. Accuracy +3
Ring of the Giants
20% chance when using Giant Swipe:
Deals 2 empowered strikes.
Intense Pulse
Successful intimidation of the enemy:
For 5 sec. Knockback chance +10%
Grand Khavatari
Ogre Spirit Totem: When used, restores health equal to 40% -> 35%of Max. HP.
Armor Break : Target speed -50% -> 30%
Cacophony of War: 40% minimum proc chance
Bison Spirit Totem: For 1 min. Phys. Atk. +10%, Atk. Atk. +5%, P. Def. Def. +10%, Chance of P. Def. Crete. Atk. +50, Damage Taken -5%, Phys Skill Crit Chance +5%, V The following effects apply depending on the current amount of HP.
HP 31-60%
Phys. Atk. +20%,
Speed Atk. +10%,
Phys. Def. +15%,
Chance of P. Def. Crete. Atk. +100,
Damage taken -10%,
Phys Skill Crit Chance +10%
HP 0-30%
Phys. Atk. +30%,
Speed Atk. +10%,
Phys. Def. +20%,
Chance of P. Def. Crete. Atk. +200,
Damage taken -15%,
Phys Skill Crit Chance +15%
: Added -15% critical damage reduction effect
Vanguard Rider
Wild Evolution : Max. BP +100%
Max. HP +30%, P. Def. Atk. +30% -> +25%, P. Def. Crete. Atk. +30% -> +20%, Crit. Atk. physical skills +30% -> +20%, Speed +20
Dwarfs
Maestro Transformation to Prime Master: skill completely redesigned Physical Attack +40%, Crit Chance of normal attacks +20, Crit power of normal attacks 20%, Crit chance of skills and Crit power of skills +20%, Max HP +40%
Maestro Blacksmith's Attack: Stuns for 3 seconds. -> 5 sec
Fortune Seeker Rolling Dice: For 20 min.
Phys. Atk. +60% -> +40%, P. Def. Crete. Atk. +15 -> +20, P. Def. Crete. Atk. +15% -> +20%,
Crit Chance. Atk. physical skills 15% -> +20%, Crit. Atk. physical skills 15% -> +20%, Additionally one of the following effects:
- Speed. Atk. 55% -> +40%
- Speed +30
- Max. HP 55% -> +40%
Tenacity: Max HP+20% effect added
Spike: Stun chance increase removed
Duelist
Final Secret : Removed the effect Bow Attack Resistance +60%, added Bow and Firearm Attack Damage Received -25%, Magic Damage Resistance +60% -> +35%
Collect Light Souls: Reduced cooldown time from 10 minutes to 5 minutes.
Collect Shadow Souls: Reduced cooldown time from 10 minutes to 5 minutes.
Absorb Light Souls: Character receives 4 pcs. Shining Souls
Absorb Shadow Souls: Character receives 4 pcs. Shining Souls
Shadow Master : Additional attack can critically hit
Radiant Skin : Removed MP recovery effect from damage.
Added:
Max HP +10% (Instantly restores increased HP)
Rapier attack range +60
Recovers 3% MP
Restores 5 MP every 0.6 seconds
Dominator
/< img alt="" class="i_icon" src="https://l2central.info/upload/images/icon/skill1246.png" style="width: 28px; height: 28px;">/ Seal of Binding/Seal of Silence/Seal of Suspension: Now has a 600 cast range and a 400 radius AoE around the target span>
Pa' agrio's Touch: Increased shield HP from 10000 to 15000, increased HP and CP recovery from 83 and 50 to 100 and 100
Attack Mastery Shaman: Removed MP recovery effect from damage.
Added:
Phys. Atk. +45%
Mag. Atk. +17%
When using a bow/polearm, P. Def. Accuracy -8
Restores 1% MP when killing a monster
Doomcryer
Great Fury : Bonus
when triggered, Strength P. Def. Crete. Atk. +1000 changed to P. Strength. Crete. Atk. skills +1000
Prophecy of Victory: Chance of P. Def. Crete. Atk. +20% and Strength P. Def. Crete. Atk. +20% changed to Crit Strength. Atk. Phys. skills +20%
Attack Mastery Shaman: Removed MP recovery effect from damage.
Added:
Phys. Atk. +45%
Mag. Atk. +17%
When using a bow/polearm, P. Def. Accuracy -8
Restores 1% MP when killing a monster