Start of open beta testing
Events
31.03.2023
Launch of open beta testing
All changes presented at the OBT are not final.
04/01/2023 at 20:00(GMT+3) we will open the doors to the wonderful world of Expanse for everyone.
I would like to remind you that if you plan to get cool
starting bonuses, then your account must be registered using a referral link .
In order to get into OBT, you need to download the Lineage 2 Essence Assassin client and update it.
For the correct operation of the client, we recommend downloading it from scratch and using our updater.
You can find all links on our
website.
*We will be grateful if you stay on the torrent giveaway.
Changes in class balance
In the Lineage 2 Essence Assassin update, there is one clearly stand out class among all. Assassin has a huge damage and mobility, while in his arsenal he has a save skill.
Only the Inquisitor can compete with him. As good as he is, Assassin still outperforms him in both PvE and PvP potential.
On the Expanse server, we want you to be able to play the class you like.
Instead of nerfing popular classes in the current patch, we buffed classes that were strong in previous expansions. At the same time, support was not forgotten either.
Obviously, you can't make all classes equal. Each has its own purpose. Someone is stronger in the early game, someone is revealed with a boost or level, and someone is a dwarf.
The balance of the official servers was taken as the basis, in which we made changes to make the game more comfortable.
The most important changes are published below, with all the changes you can personally see on the OBT.
Titan
- When using the Titanic Weapon skill, the chance of an additional hit with the Demolition is increased
- Removed cooldown from extra hit chance
- Increased the chance of passing the skill Full Knockdown
- Enhanced "limits"
- Reworked the Braveheart skill
- The Life Force Harmony when HP decreases retains the bonuses of each previous level, and does not replace them
Grand Khavatari
- Increased critical hit chance of all skills
- Increased the chance of passing the skill Full Knockdown
- Reworked "totems"
- The Life Force Harmony when HP decreases retains the bonuses of each previous level, and does not replace them
Death Knight
- Hellfire, Burning Field, Area Freeze, Storm and Lightning: Removed target limit and all additional hits can critically hit
- Deadly Pull — increased success rate
- Bone Cage — increased success rate
- Elf Death Knight - Frozen Field: debuff value changed from hold to paralysis
Soultaker
- Servants increased stats by 2 times
- Dark Spiral has reduced cast time
Assassin
- All skills that attack multiple targets have their number of targets attacked reduced
- Time Warp deals 1 hit and has a fixed 50% debuff chance
Archmage, Mystic Muse, Storm Screamer
- Magic Circle skill increases HP
- Skills: Fire Spiral, Ice Spiral, Wind Spiral - reduced cast time
Vanguard Rider
- Blazing Beast - reduced BP consumption, consumes 0 BP in PvE
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- Enhanced Final Secret skill
Doomcryer, Dominator
- Increased the power of the Battle Cry skill
- Increased chance of passing and radius Despot debuffs
- Enhanced Pa'agrio's Touch
- Changed Doomcryer to increase skill damage rather than physical attack
Sagittarius, Moonlight Sentinel, Ghost Sentinel, Trickster
- Increased damage, all skills have the ability to deal critical damage
- Added the skill Burst Shot to Ghost Sentinel
- The Trickster's skills have been changed: Shadow Master
- Trickster's Perfect Legendary Twin Shot skill has a third shot with a 50% chance
Doombringer
- Increased skill attack range
- Increased chance of passing the Disarm skill
Soul Hound
- Blink - reduced reload time
- Shadow Bind - increased cooldown
Adventurer, Wind Rider, Ghost Hunter
- Added 5 skill levels: Focus Chance, Focus Death
Phoenix Knight, Hell Knight, Eva's Templar, Shillien Templar
- Strengthened protective characteristics
- Chain Strike: Shock - increased success rate
Arcana Lord, Elemental Master, Spectral Master
- For convenience, positive skills of servants have been moved to masters
- Reduced the cooldown of Ray of Light
- Arcana Lord: Added Critical Strike chance to Cat King skills
Eva's Saint
- The duration of the negative effect from the skill Exclusion - 15 seconds
- The cooldown of the Exclusion skill is 2 minutes + skill cooldown
- The cooldown of Eve's Nocturne is 1 minute + skill cooldown and applies to the whole group
Storm Blaster
- Significantly increased the chance of a critical attack on the 3rd shot from the skill Extra Hit
Dreadnought
- The stun effect from the skill Great Sweep lasts 5 seconds
- The debuff effect from the skill Great Sweep, which prohibits the use of attacks skills and imposes a prohibition on skills that increase speed, is 10 seconds
Duelist
- Reduced cooldown of attacking skills
- Increased critical hit chance with skills
- Defensive stats increased
- Increased attack range of skills
Sword Muse, Crazy Waltz
- Wild Beat, Crazy Waltz: max 40 targets
- Significantly improved Amadeus and Flamenco skills
Treasure hunter
- Roll the Dice - Increased the chance and power of skill critical attacks
Master
- Mechanical Hero - similar buff to Roll the Dice skill, but always with the effect of increasing maximum HP
Additional mechanic changes
- Magic damage has been reworked. Characters will now deal additional damage when increasing their Magic Attack Rating
- Skill Resurrect Eva's Saint, Cardinal, Shillien Saint restores 95% experience, while being in a group is not necessary
- Mass resurrection restores 95% experience
- Rush - skill cooldown changed