sakura Events

PvP events

Siege 100 vs 100

A large-scale server PvP event where two teams of 100 players fight for Aden Castle. The main objective is to capture the relic and hold it longer than the opposing team.

General Information

Format
100 × 100
Duration
15 minutes
Maximum Participants
200
  • Participants are divided into blue and red teams.
  • Each party member must register for the event individually.
  • Each side begins the siege in a separate siege camp.
  • The main objective is to capture and hold the relic inside Aden Castle.
  • The team with more points at the end of the siege wins.

Registration and Team Formation

  • Registration opens in advance before the siege begins.
  • The system accepts up to 200 players.
  • Registered participants are divided between two sides — up to 100 players on each team.
  • After registration closes, players are moved to their siege camps near Aden Castle.

Siege Phases

Time What Happens
00:00–05:00 Only the central entrance is available. Teams must destroy the central gate and break into the castle.
05:00–15:00 In addition to the central gate, designated wall sections become destructible. Teams can create additional attack routes and continue fighting for the relic.

Castle and Relic Capture

  • The relic is located inside the castle in a designated capture zone.
  • After a successful capture, the team becomes the current owner of the relic.
  • The team that loses the castle returns to its siege camp.
  • After each recapture, relic ownership changes and the battle continues until the event ends.
The team holding the relic receives 1 point for every second of control. Player kills do not award team points and are counted only in PvP statistics.

Castle Owner Debuff

After capturing the relic, a negative effect is applied to the current owner. Its purpose is to reduce the advantage of the defending side and give the opposing team an opportunity to organize another assault.

  • The effect applies to all players on the team currently holding the relic.
  • When ownership changes, the debuff is immediately removed from the previous team.
  • The new owner receives the effect immediately after a successful capture.

Schedule

Day Time
Tuesday 19:30
Thursday 19:30
Sunday 19:30

How the Siege Works

Before Start Registration opens and two teams are formed.
00:00 The siege begins. Teams appear in the blue and red siege camps.
05:00 Designated wall sections become destructible, allowing additional entrances into the castle.
Capture The owner begins receiving 1 point per second, while the team that lost the castle returns to its camp and prepares another assault.
15:00 Point accumulation stops. The team with the higher final score wins.

PvP Statistics

Live statistics are available during the siege. After the event ends, final results are displayed for individual players and both teams.

  • Kills — displayed during and after the siege.
  • Deaths — displayed during and after the siege.

Siege Rewards

After the siege, both the winning and losing teams receive the following rewards:

Victory Rewards

Item Quantity
Einhasad's Protection (Sealed) 5
Ancient Adena 400
Master Collection Token (Sealed) 100
Doll Summon Coupon (Enhanced) 2
L Coins 20 000

Defeat Rewards

Item Quantity
Einhasad's Protection (Sealed) 3
Ancient Adena 250
Master Collection Token (Sealed) 50
Doll Summon Coupon (Enhanced) 1
L Coins 15 000

GvG 10×10

A team-based PvP activity for 20 players. Two teams battle on a three-lane map, capture flags and the main relic, and earn points by controlling them. The team with the most points at the end of the match wins.

Basic Information

Format
10 × 10
Duration
10 minutes
Participants
20 players
Map
3 lanes

Teams and Map

  • Two teams of 10 players participate in the match.
  • Each party member must register for the event individually.
  • The players on each team are divided into two groups of 5 players.
  • На карте доступны 3 lanes.
  • At the start of the match, one flag appears on both the top and bottom lanes.
  • After 5 minutes, the main relic appears in the center of the map.

Capturing Objectives

Flags

To capture a flag, a player begins casting a skill. The capture takes 30 seconds; opponents can interrupt the cast.


A successful capture grants the team 50 points. The team also earns 1 point for every second it holds the flag.

Main Relic

After 5 minutes from the start of the match, the main relic appears in the center of the map.


Capturing it grants the team 100 points. The team earns 3 points for every second it holds the relic.

Match Timeline

00:00 The match begins. Flags appear on the top and bottom lanes.
00:00–05:00 The teams fight for the flags and earn points for capturing and holding them.
05:00 The main relic appears in the center.
05:00–10:00 The teams continue fighting for the flags and battle for the main relic.
10:00 The match ends. The winner is determined by the final score.

Scoring and Victory

Action Points
Capture a flag 50
Hold a flag 1 point/sec.
Capture the main relic 100
Hold the main relic 3 points/sec.
At the end of the match, the team with the most points wins.

PvP Statistics

During the activity, players have access to a PvP counter. It displays individual character statistics, including:

  • Kills.
  • Deaths.
  • Healing done.
  • Other combat statistics provided by the statistics interface.

Schedule

Day Time 1 Time 2
Monday 11:30 18:30
Tuesday 11:30 18:30
Wednesday 11:30 18:30
Thursday 11:30 18:30
Friday 11:30 18:30
Saturday 11:30 18:30
Sunday 11:30 18:30

GvG 10 x 10 Rewards

After each GvG 10 x 10 match, both the winning and losing teams receive the following rewards:

Victory Rewards

Item Quantity
Einhasad's Protection 3
Ancient Adena 100
Master Collection Token 20
Giran Scroll 20
Transformation Scroll 20

Defeat Rewards

Item Quantity
Einhasad's Protection 2
Ancient Adena 75
Master Collection Token 10
Giran Scroll 10
Transformation Scroll 10
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